![]() It's not like the dev team is a shadowy cabal huddled together in a dark room filled with cigar smoke conspiring about how new features will never be allowed to be accessed by those who refuse to use the SVN As we've stated many times over many months, we don't feel that the current state is quite cogent enough for a major release but it's something that we're working towards. ![]() 3.0 (Holy Fury), as large as it was, still only took about a week to achieve compatibility with. Compatching for 3.1, 3.2, and 3.3 were each achieved on the SVN on the same day as their release. ![]() Nor is it new information, with 3.3 being released the better part of a year ago. This isn't really a major factor, though. Now, as well as briefly earlier, you mention CK2's development cycle coming to a close by which I imagine you mean to bring up how compatching will no longer be a worry. You started with asking for a manual download for multiplayer when the SVN is multiplayer-compatible (indeed, our public multiplayer community seems to exclusively use the SVN), Then it was inter-user version compatibility when the SVN allows for far easier co-ordination of versions with much smaller download sizes when switching. Click to expand.I'm really not quite sure what it is that you're trying to get at. This isn't really a major factor, though.
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